Bounty Bob on the C64 was goood.
Bounty Bob on the C64 was goood.
You have never seen Factorio being mentioned on the internet?
Codeberg is free for free projects:
Codeberg is a non-profit, community-led effort that provides Git hosting and other services for free and open source projects.
I use it for the tenfingers project and it works great.
I sure wonder how this is supposed to function, any explanation anywhere, like a diagram or something?
Interesting thing that Chord stuff.
Sounds like a good little tool to have there, it’s always hell to share stuff among computers and phones and stuff! Guess overwriting from one side to the other (and vice versa) would be hell to fix in a user friendly manner though… If you don’t go for a master/slave system, or git repo style…
Thank you!
Ya, there was a saying in video game dev circles, when you have finished 90% of a game, that’s good, because now you only have the other 90% to do…
What was that project, if you’d like to share?
The jungle?
Jk ;-)
I buy mine on aliexpress … Whete do you get yours 😅?
Charges faster, but also doesn’t break all the time!
Iran? You mean the pro-democratic country that got invaded?
It’s not really the same discussion IMO.
Thanks!
The file does have an ownership information (the public RSA key of the owner), it’s just that a malicious node doesn’t show any proof of ownership of the data it’s sending (which causes the problem). I think I have a straight forward solution but I’ll ponder it a bit more before digging in :-) I’d like to have the possibility to download from several nodes at once which makes things a bit more interesting.
Would you mind if I copy paste this conversation over to tenfingers@lemmy.mindoki.com ? I guess here it will disappear in the abyss…
Cheers
Valmond
Except that he wouldn’t. He is more afraid of losing his life than anything else, dictator personality goes with it.
MAD doctrine. And it works it seems.
Check out M A.D doctrine.
Hope for the best, but prepare for the worst.
So if they do, should we put boots on the ground?
I mean it’s the ultimate protection so I’m for it if we, as the west, fails to stand up to putin.
The idea is that nodes are trust-less, they do not know anything about the data.
An owner is authentified over an RSA handshake, so if the owner is not compromised, your request for updating a data will be rejected.
A malicous node though, must be both lucky (asked to share the data, so it can try to serve the malicious data) but also must have access to the link file so he can use the AES key to encrypt the bad data. This could happen if a malicious peron gets the hand on the link file, which sort of defeats the whole idea in the first place but it’s an attack vector for sure.
So back to the drawing board again.
The public RSA key of the owner is already in the link file, I think I can use it to authenticate the data (say the original user uses his private RSA to sign a hash of the data and adds it to the payload).
Very good feedback, I thought I had it all covered. It seems like I can make a secure fix but I’ll think a bit more about it first of course.
No problem, I’m just a nobody old developer :-)
Spent some time with DCSS but in the end I felt it just got tedious, the need to get lucky somehow too. Adom was hard because of the graphics IIRC even got stuck where I couldn’t hit the enemy, so that ended my check-out of ADOM :-).