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Cake day: August 15th, 2024

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  • I guess, in a very liberal definition of the term, “cloud gaming”. Specifically the old LodgeNet systems in hotels where you could rent Nintendo games by the hour to be streamed to your room from a physical console somewhere behind the front desk. Every room had a special controller with oodles of extra buttons on it hardwired to the television that also functioned as television remotes.

    The service was objectively awful, of course, when factoring in how much the hotel charged compared to what little you got for it. But I’ve always found it fascinating.





  • pixelscript@lemm.eetolinuxmemes@lemmy.worldAbout that...
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    2 months ago

    I drive Linux for a similar reason to why some people prefer driving manual transmission cars to automatics.

    Automatic transmission cars are ideal for a certain kind of driver that has no interest in how the machine actually works, they just want the machine to do its job as smoothly as possible without them having to think about it. Not bothering with the details is the whole point.

    For those of us who do have an interest in knowing how the vehicle works, automatics become kind of suffocating. They’re designed to only ever behave in certain specific ways. If there’s a weird niche thing that we know is possible for the machine to do with manual control, but the automatic system doesn’t support, you’re just SOL. You can’t. This starts coming up in all sorts of annoying little ways, increasing in frequency as your knowledge increases. Death of a thousand cuts. You start feeling like you’re not really driving this car, you’re being taken for a ride.

    Windows is like the automatic. It is a black box designed to allow people who don’t care how the computer works to use the computer. To prevent morons from breaking the internal components, they put up barriers around everything and tell you to keep out.

    Linux is like the manual. Yes, it does demand more finesse and active knowledge about how the computer works to drive properly. But you’re in maximum control of it. If you want to pop the hood and tinker with every facet of its innards for whatever reason, it does not attempt to stop you. It’s all open, laid bare for you to do whatever you want with it.

    Linux has a lot of options available to make it more automatic like Windows, if you want it. The difference is that the automatic-ness is completely optional in Linux. Imagine a car that can be automatic most of the time when you don’t care, but can become manual at the drop of a hat when you need it. Linux can be that if you want it to be. Windows can’t.






  • Either:

    • continuing to languish in obscurity with its rough-around-the-edges UX that fails to draw in anyone except self-sufficient computer savvy types who smugly proclaim they like it that way while impatiently tapping their feet and glancing at their wristwatches waiting for mainstream socials to collapse already, or
    • wildly thriving, but dominated by an oligopoly of major breakout platforms that dominate the rest of the ecosystem, subtly altering it over the course of many small, tolerable nudges to the point that it hardly resemble what anyone who is currently here liked about it in the first place.

    My money is on the former.


  • I would say the defining characteristic that sets Breath of the Wild apart from its contemporaries is its “chemistry engine”, as they call it. That meticulously programmed system of interactions where absolutely everything in the world affects everything else in ways that are intuitive. Wooden objects burn, lightning strikes metal things, fire will melt ice, electrified objects will conduct through metal and water, etc. That, in tandem with its cel-shaded artstyle, minimalist piano flourish soundtrack, and general lonely, somber vibe in a mechanically lush but socially empty world. That’s the identity of BotW.

    I haven’t played Genshin Impact so I don’t know how deep the similarities are. It sure superficially resembles BotW if you squint and look at it from a distance. Big open world, vibrant cel-shaded graphics, live in-overworld combat, you can climb walls and soar with glider physics, they got the high fantasy plus inexplicably advanced magitech thing going on… definitely some marks on the bingo card, but not really things particularly unique to BotW, either. I have no idea how much Genshin Impact actually resembles BotW up close.



  • The other day I learned that you can just grep an unmounted filesystem device. It will read the entire disk sequentially like it’s one huuuuge file. And it will reveal everything on that disk… whether a file inode points to it or not.

    Used it to recover data from a file I accidentally clobbered with an errant mv command. It’s not reliable, but when you delete a file, it’s usually not truly gone yet… With a little luck, as long as you know a unique snippet that was in it, you can find it again before the space gets something else written there. Don’t even need special recovery tools to do it, just use dd in a for loop to read the disc in chunks that fit in RAM, and grep -a for your data.





  • Kind of a lame example that depending on who you are may make you go, “Uhh… yeah? Duh?” but…

    Y’know how Hollywood has been using the same library of stock sounds for like half a century? Wilhelm scream tier stuff? Like, if I had a nickel for every time I’ve heard one of those stock baby noises, or that ape screeching, you know the ones, I’d have a good chunk of change by now.

    And if you ever encounter real world examples of some of these things, they never sound quite like those recordings. This is in large part because Hollywood loves pairing sounds of specific creatures or objects with footage of completely different creatures or objects that in reality sound nothing like that (e.g. no, bald eagles do not make that noise at all). So these sounds become reified in your head as “the sounds fake shit in movies make”. The acoustic equivalent of what fruit flavored candies are to actual fruits. Does that make sense?

    All this to say, it’s really disorienting when you encounter things in the real world that actually make these noises. Particularly if you aren’t regularly used to being around them.

    For me in particular, it’s roosters and horses. My mind is conditioned to assume that the stock noises for these creatures I hear in films and the like are, I dunno, extremely cherry-picked noises from some specific breed or species of the animal that aren’t the ones I’d commonly find around me. Not the case! They really do sound like that! To a spookily accurate degree, too. Being around them feels like someone is pranking me with a soundboard, I almost can’t believe it’s real.

    It’s a bit depressing that sound design of film has disillusioned me to the point I’m shocked to hear that roosters in real life actually sound like roosters in movies and on TV, but nonetheless here we are.