So, starting now, Google started mandating full JS for YT, effectively breaking all third-party clients and locking the site to their official client.
This reeks of DRM.
UPDATE: Installing Deno and installing yt-dlp through PyPi fixes yt-dlp but the very idea that Google is mandating JS to lock down YT in an attempt at pseudo-DRM is still crappy.
UPDATE #2: inv.nadeko.net is working again for now.
Sure but they don’t have the content and don’t have staying power. If peertube became popular who is going to pay for the bandwidth.
Its users, in part because it uses web torrent which means the traffic of videos is shared peer-to-peer, thus the host doesn’t have to pay for a lot of bandwidth.
Also, just like mastodon servers are paid by its users for service I’m sure admins that build up a good reputation with their users or make them aware that they need more to pay for it will pay, or not and they’ll just disappear which is really how the web should work, not all these tech oligarchs who have lots of money from exploiting their users and workers.
Edit: Was incorrect, it uses HLS with P2P support:
I thought PeerTube ditched WebTorrent and switched full-time to WebRTC a while back.
Seems you are correct, I thought webtorent was the only way to have peer-to-peer video, but seems not:
That’s pretty cool, thanks for the information!
I’m not an expert on these things but I just don’t like the idea of web torrent.
I do however, whole heartedly agree that video producers should pay for their own bandwidth, and be supported by users.
How come?
IDK really.
I don’t dislike it in a “this is terrible technology and no one should be doing it” kind of a way. Just in a “I feel a bit icky about this” kind of way.
There must be privacy considerations right? Do I really want everyone to know what videos I’m watching?
Also, do I really want my client to be providing n upstream connections grinding away at my battery?
They’ve probably long since solved this I guess but in the early days firefox wasn’t supported ?
I just… don’t feel like this is the solution to the cost of delivering content.
I was incorrect, it uses HLS with P2P support: